Parents often ask us what signs of progress they should be looking for in their children, and what to do if they do not see signs of progress outside of Mightier play. Here is a link to some signs of progress that parents have reported. It can be helpful to reflect on them, watch for them, and for some kids, talk about what they're experiencing. Not all kids will want to talk about what they're learning or experiencing directly, so sometimes indirect activities are more successful. 


Here are some activities to help kids translate what they're learning in Mightier to real life:

  • We have a variety of activities that can be found here.
  • Using Mightier on the home screen to watch what the player's heart rate is doing during homework, other games, watching TV/Youtube videos, etc.
  • Some families make Mightier a game that doesn’t require actual video gameplay. You can have a family member wear the heart rate monitor (feel free to add additional players) and experiment with different ways to get into the red/blue. You can have other family members try to get the person wearing the heart rate monitor into the red (kids love to get their parents in the red).
  • You can have one person wearing the heart rate monitor and another person playing. This is a great communication exercise.
  • Demonstrate that we can all benefit from practicing emotion regulation by matching playtime. A parent might agree to play 10 minutes a day if the child also plays 10 minutes a day. You can compare game progress, cooldowns, and open the door to conversations that might not otherwise happen

All of these things can open up the conversation and practice of emotional regulation without the stigmatizing effect. 

Modeling and Prompting Language

You can also try to implement modeling and prompting language. Some kids are receptive to modeling and prompting, and some find it frustrating. We encourage parents to give it a try. We find that many times with continued practice and random prompts, eventually kids will be able to verbalize language and actions that contribute to their frustration. 

Some modeling language could include:

  • "Wow! This traffic is getting me into the red. I’m going to take a few deep breaths to get back into the blue."
  • "I start moving into red when ________________. I'm going to take some deep breaths to get back into blue. I'm happy to talk with you when I am back in blue."
  • "My heart rate is increasing when you ________________. I'm going to take some deep breaths to decrease my heart rate. I'm happy to talk with you when I am calm."

Prompts might sound like

  • It looks like you might be moving into the red. Maybe some deep breaths will help you get back into the blue. 
  • It looks like your heart rate is increasing. I wonder if some deep breaths might help decrease your heart rate.

Please reach out to our Family Care Team if you would like to brainstorm other tricks for translation with one of our Program Specialists!

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